Systems built around the game.
Hexwerks develops aircraft, stands, battlefields, and table tools as coherent physical platforms that support one or more tabletop games.
Death Spiral is the flagship example. Each system below has a specific job in the game space.
Four layers of the printed table.
HexFlight and HexAxis carry the aircraft into play. The Death Spiral Battlefield and accessories shape the ground, mission, and table state around them.
Game, system, component.
The game is Death Spiral: the rules, pilots, missions, and decisions that produce a dogfight.
The systems are the physical families that support play: HexFlight aircraft, HexAxis stands, the Death Spiral Battlefield, and table accessories.
The components are the individual aircraft, stand parts, battlefield sections, cards, markers, and tools within those systems.
See the systems working together.
Death Spiral is the primary game connecting the current Hexwerks printable systems.